Ark Cluster

Ark CLuster Events

Raid and PvP Event Rules of Engagement
General Information:
  • Raid/PvP events can be planned/scheduled by reaching out to any Administrator in Discord.
  • Raid base builds must follow the planned Tier specifications of the event (See Tier I, II, III specifications table below)
  • There is to be no deviation from the guidelines provided
  • If at any time there are questions about an event, please reach out to any Administrator in Discord for clarification.
Raid Event Scheduling:
  • It’s very hard to get everyone together for a specific time.
  • The hosting team will propose 3 dates and times to any Administrator in Discord.
  • A vote in discord will be posted in regards to the proposed dates/times.
  • Once a majority vote has been reached, a discord event will be created to outline specifics of the raid event, and sent to all in discord daily leading up to the event.
PvP Events(Arena on The Center):
  • Can be scheduled as a team event (see scheduling a raid event above)
  • Can be done on a Adhoc basis (contact Killjoy on discord)
Tier I (Beginner Level)
Metal/Stone structures only:
  • No Tek structures (except for elevators)
Turrets:
  • Vanilla or s+ auto turrets
  • Powered by 1 vanilla or AA wireless generator
  • Turret cap 100 (max ammo p/turret 500)
  • No refill/Re-distribution is allowed
  • 6 Velonasaurs (non-bred)
Weapons (no Tek):
  • No Tek or Gravity Grenades
  • No Tek Saddles
Dino’s:
  • Tamed or store bought only
  • No Corrupted
  • No Mech’s
  • No Titans
FOB’s:
  • No attacking FOB’s
  • No turrets
  • One FOB per group attacking
Tier II (Intermediate Level)
Metal structures only:
  • Limited Tek structures
    • Elevators
    • 1 Tek Generators
    • Tek Pod
    • 1 Teleporter
    • No Tek Shield
Turrets:
  • S+ Auto Turrets, S+ Heavy Turrets, S+ Flame Turrets
  • Powered by 1 Tek Generators
  • Turret cap 350 (max ammo p/turret 1000)
  • No refill/Re-distribution is allowed
  • 10 Velonasaurs (bred)
Weapons (no Tek):
  • No Tek or Gravity Grenades
  • No Tek Saddles
Dino’s:
  • Bred
  • No Corrupted
  • Wyverns (Tamed or Store bought only)
  • No Mech’s
  • No Titans
FOB’s:
  • Defenders may attack FOB’s
  • One FOB per group attacking (max 50 turrets max 1000 ammo per turret)
  • Offensive maneuvers by attacking parties (forward pushing)
Tier III (Pro Level)
Tek/Metal structures only:
  • Limited Tek structures
    • 1 Tek Generators
    • 3 S+ Tek Shield’s once destroyed (no replacement)
Turrets:
  • S+ Auto Turrets, S+ Heavy Turrets, S+ Tek Turrets, S+ Flame Turrets
  • Powered by 1 Tek Generators
  • Turret cap 500 (max ammo p/turret 1000)
  • No refill/Re-distribution is allowed
  • 16 Velonasaurs (bred)
Weapons:
  • All weapons allowed
Dino’s:
  • Bred
  • No Corrupted
  • Wyverns (Bred)
  • Mech’s allowed
  • Titans Allowed (max one per event)
FOB’s:
  • Defenders may attack FOB’s
  • One FOB per group attacking (max 100 turrets with max 1000 ammo per turret)
  • Offensive maneuvers by attacking parties (forward pushing)